GURPS Werewolf: The Apocalypse Fan rules for 4e

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Werewolf: The Apocalypse Fan rules for GURPS 4e

The original GURPS Werewolf: The Apocalypse was sourced from the first edition of W:tA. These rules will generally be inspired by the Revised edition: this is not a 1:1 "conversion", and where things don't mesh well, I will be favoring GURPS and my whims over W:tA.

Some very important legal notes

The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games. This material is also not endorsed by White Wolf or Paradox Interactive AB, and does not represent an official work by them. This material especially does not represent a co-operation between those entities.

GURPS is a registered trademark of Steve Jackson Games. All rights to GURPS are reserved by SJ Games. The GURPS material used here is used in accordance with the SJ Games online policy.

Werewolf: the Apocalypse is a registered trademark of White Wolf Publishing AB, which is a Paradox Interactive AB company. White Wolf currently does not have an online policy; this page is created in good faith, doing my best to observe Canadian copyright law and trademark law. Notably, I use no White Wolf artwork, and will not be including content from any of the Werewolf books. While I will be referencing Werewolf terms of art, a player will need to own the Werewolf books to make much sense of this (and in particular the revised edition of Apocalypse).

I am particularly notably not including any material from GURPS Werewolf: The Apocalypse as I have no idea whose policies would apply to it. Also, I don't like the rules.