Difference between revisions of "WWMH/Templates"

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(Created page with "The character templates here are based on those in GURPS Monster Hunters 1: Champions, with changes made to accommodate the lower TL and the specific Weird West setting. WW...")
 
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[[WWMH/Warrior | Warrior]] - Whether you're a tribal brave, a bare-knuckles champion, or a mystical martial artist from the Far East, you solve your problems with old-fashioned muscle power.<br>
 
[[WWMH/Warrior | Warrior]] - Whether you're a tribal brave, a bare-knuckles champion, or a mystical martial artist from the Far East, you solve your problems with old-fashioned muscle power.<br>
 
[[WWMH/Mad Scientist | Mad Scientist]] - <br>
 
[[WWMH/Mad Scientist | Mad Scientist]] - <br>
[[WWMH/Experiment | Experiment]] - Whether you're the result of weird science or strange magic gone wrong, you're no longer entirely human.<br>
 
 
[[WWMH/Huckster | Huckster]]<br>
 
[[WWMH/Huckster | Huckster]]<br>
 
[[WWMH/Shamen and Houngan | Shaman or Houngan]]<br>
 
[[WWMH/Shamen and Houngan | Shaman or Houngan]]<br>
 
[[WWMH/Investigator | Investigator]]<br>
 
[[WWMH/Investigator | Investigator]]<br>

Revision as of 00:02, 25 October 2018

The character templates here are based on those in GURPS Monster Hunters 1: Champions, with changes made to accommodate the lower TL and the specific Weird West setting.

Gunslinger - The Weird West has no shortage of ex-soldiers, lawmen, and professional gunslingers.
Blessed - God's anointed champions. Not necessarily Christian.
Inhuman - The Texas Rangers aren't the only ones with a "recruit it or shoot it" philosophy, and some monsters decide to switch sides for other reasons.
Warrior - Whether you're a tribal brave, a bare-knuckles champion, or a mystical martial artist from the Far East, you solve your problems with old-fashioned muscle power.
Mad Scientist -
Huckster
Shaman or Houngan
Investigator